This is another simple test of Blender volumetrics and Natron in Post Production. The concept behind it is very simple “A small world where everything is cubic, even the trees”. It just popped-up in my head and it was finished in a couple of hours.
I had Natron lying in my machines for a long time and I’ve never really tested it. So I decide to re-render and old project testing both Blenders Cycles Volumetrics (brand new-feauture at that time) and Natron in a couple of still images. I found that Natron is a very capable post-production tool and as soon as you get used […]