Tag Archives: architecture

LuxRender Interior Archviz Case Study

Blender for modeling , LuxRender for rendering and Darktable for post production used in this case study.

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Testing Natron In Post Production

I had Natron lying in my machines for a long time and I’ve never really tested it. So I decide to re-render and old project testing both Blenders Cycles Volumetrics and Natron in a couple of still images. I found that Natron is a very capable tool and as soon as you get used to […]

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Blender Cycles Case Study

This is another Blender, Cycles Experimentation. I continue testing various combination and scenarios to see if it’s possible to have an architectural visualizations production ready work-flow, that is both free and open source. It’s not a super polished projects and there’s a lot of room for improvement but it served well my testing purposes. This […]

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Blender Cycles Case Study

I must admit that I’m a huge fan of FOSS (free open source software)! The whole idea behind it, is brilliant and a lot of times open source software are really competitive compared to their commercial equivalents (not to mention that sometimes they’re a even better). It’s been some time that I decided to make […]

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